Saturday – November 18, 2017

Unity Developer (2017-2018)

Technical Diploma
School of Media and Creative Arts / Information Technology Career Cluster

Downtown Milwaukee Campus
Program Code: 31-153-1 


For Information: 414-297-6433
Downtown Milwaukee Campus, 414-297-MATC

Overview — Develop the skills necessary to learn the Unity 3D software creation tool through this two-semester program. 

Unity 3D is a powerful tool that is used to develop simulations, video games, training programs and educational software. It is extremely flexible and allows program deployment on personal computers, the internet, mobile devices and gaming consoles. The skills learned will allow users to develop for a variety of platforms using the flexibility of this tool.


Career Pathway — After earning this technical diploma, your credits can be applied toward completing the Computer Simulation and Gaming associate degree. Contact an MATC advisor for information.
 

Career Outlook — Unity 3D is one of the most frequently used simulation and gaming engines in the industry. 

Professionals who learn the fundamentals of this tool will be well prepared to develop for multiple consoles and platforms, especially personal computer, web, and mobile applications in both 2D and 3D. Employment opportunities in these areas include design, programming, animation, scripting and development.

View gainful employment data about this program


Program Learning Outcomes — Employers will expect graduates to:

  • Understand the creation and manipulation of assets in the Unity 3D engine 
  • Be proficient in creating understandable and fluid GUI elements 
  • Have 3D math experience and understanding of transforms, coordinate systems and interpolation 
  • Use object-oriented principles in designing systems and scripting 
  • Have ability to contribute to all aspects of development on a multidisciplinary team


Preparation for Admission — The following are required for admission to the program:

  • High school diploma or GED
  • High school-level algebra
  • Demonstration of proficiency in basic skills through a course placement assessment


Possible Careers 
Unity Programmer
Unity Developer
Unity Software Engineer
Unity Game Developer
Unity App Developer
Unity Web Developer

Related Programs

Computer Simulation and Gaming
Animation
Mobile Designer

 

Start Dates: August/January

Curriculum effective 2017-18. 

Current MATC students should consult their Academic Program Plan for specific curriculum requirements. 
( ) = Semester Order for Full-Time Students.

SIXTEEN-WEEK TERMS 

Credits

     
  (1)  CSG-110 Introduction to Computer Simulation and Gaming 3
 
 
 

(1)  CSG-115

CSG Production ‡

3

   
 

(1)  CSG-117

Game Logic and Problem-Solving

3

   
 

(1)  CSG-114

Introduction to Game Development Programming

3

   
 

(1)  CSG-120

Interactive Display Production 1

1

   
 

(1)  CSG-121

Interactive Display Production 2

1

   
 

(1)  CSG-122

Interactive Display Production 3

1

   
 

(2)  CSG-118

Game Engine Scripting ‡

3

   
 

(2)  CSG-119

Interactive Simulation Displays

3

   
 

(2)  CSG-179

CSG API Programming ‡

4

   
 

(2)  CSG-128

Intermediate Game Development Programming

3

   
 

(2)  MATH-107

College Mathematics ‡

3

   
 


TOTAL CREDITS: 31

     

    ‡ Prerequisite required.

    Program curriculum requirements are subject to change.
 

   For class times and locations or to register online, visit INFOnline.

   Current MATC students should consult their Academic Program Plan for specific curriculum requirements. 

 
   Page updated March 2017.