Saturday – October 25, 2014

 

Animation

Associate in Applied Science Degree
School of Media and Creative Arts
Downtown Milwaukee Campus 
Program Code: 10-207-1


For Information:

Downtown Milwaukee Campus, 414-297-MATC


Overview
— MATC's unique facilities, in combination with the curriculum of this program, offer students a comprehensive background in 3D animation. Coursework includes basic skills in drawing, traditional animation and the use of tools such as Photoshop and AfterEffects. Courses also cover advanced skills in 3D modeling, lighting, texturing, animation and specialized skills such as lip sync and character animation. Portfolio reviews in several courses are designed to allow the students to compile samples of their work and initiate a job search.

 

Career Outlook — The career potential for animation is exceptional. 3D animation is being used in more industries and in more ways. From visualization of architectural spaces to video games to effects in movies, animation is expanding.

 

Program Learning Outcomes — Employers expect program graduates to possess these skills:

  • Project planning
  • Concept sketching
  • Storyboarding
  • 3D modeling techniques
  • 3D animation skills
  • Texture creation skills
  • Lighting techniques
  • Rendering techniques
  • Practical systems knowledge

Preparation for Admission — The following are required for admission to the program:

  • A high school diploma or GED
  • Demonstration of proficiency in basic skills through a course placement assessment


Possible
Careers:
Character Designer
Animator 2D/3D
Background Designer
Industrial Product Designer
Background/Environmental Designer
3D Modeling Specialist
Character Rigger
Commercial Animator
Medical Animation Specialist
Legal Animation Simulation Specialist
Texture Artist
Cartoon Illustrator

 

Related Programs:
Computer Simulation and Gaming
Graphic Design
Interactive Media
Television and Video Production

 

Start Dates: August/January

This program will transfer to one or more four-year institutions.

Curriculum effective 2014-15.

TECHNICAL COURSES 

Credits

 

( ) = Semester Order for Full-Time Students

 

 

(1)

 

ANIM-101

Basic Animation

3

 

(1)

 

ANIM-104

Principles of Character Development

3

 

(1)

 

ANIM-106

Principles of 3D Animation

3

 

(1)


ANIM-105

Texture and Material Editing

3


(2)

 

ANIM-120

Environment and Set Design ‡

3

 

(2)

 

ANIM-125

3D Modeling ‡

4

 

(2)

 

ANIM-180

Digital Cinematography ‡

3

 

(3)

 

ANIM-115

Refining the Character ‡

3

 

(3)

 

ANIM-130

3D Simulations and Illustrations ‡

3

 

(3)

 

ANIM-140

Timelines, Keyframes and Kinematics ‡

3

 

(4)

 

ANIM-135

Character Expression and Lip Sync ‡

3

 

(4)


ANIM-150

Animation Studio 1 ‡

2


(4)

 

ANIM-155

Animation Internship ‡

2

 

(4)

 

ANIM-160

Animation Portfolio ‡

3

 

(4)

 

ANIM-165 

Digital Post-Production ‡ 

 3 

 


GENERAL STUDIES

 

 



ECON-195

ECON-195
(or) Any 200-series ECON course

3




ENG-151 and

Communication Skills 1‡

3

 



ENG-152

Communication Skills 2‡

      3





(or) ENG-201 and any 200-series ENG or SPEECH course




 

MATH-107

College Mathematics ‡
(or) Any 200-series MATH course

      3

 



NATSCI-167

Science of Technology
(or) Any 200-series NATSCI course

3




PSYCH-199

Psychology of Human Relations
(or) Any 200-series PSYCH course

3




SOCSCI-197

Contemporary American Society
(or) Any 200-series SOCSCI or HIST course

      3

 

           

 

 

Suggested Electives:

Three Credits Needed   

      3

 

 

 

ANIM-102

Introduction to Toon Boom Animation


 

 

 

ANIM-110

Digital Life Drawing


 



ANIM-111

Intermediate Digital Life Drawing





ANIM-156

Broadcast Animation





TOTAL CREDITS: 68


‡ Prerequisites required.

Program curriculum requirements are subject to change.

NOTE: Students who have not been accepted, or have not decided on a program, may begin with GENERAL STUDIES courses, if course prerequisites have been met.

For course descriptions, class times, locations or to register online, visit INFOnline.



Page updated April 2014.